AxelErasion_logo.png

My three main tasks:

  • Player Combat & Abilities

  • Implementing Player Animations

  • Menus and UI

7th Game Project

Engine: Silvertejp (our own)

Timeframe: 15 weeks (half time)

Team size: 11

Genre: Parkour FPS

solaris.png

My three main tasks:

  • The implementation of the boss

  • Development of the Graphics Engine

  • Level Creation Pipeline in Unity

6th Game Project

Engine: Silvertejp (our own)

Timeframe: 14 weeks (half time)

Team size: 11

Genre: Dungeon Crawler

thorwalds.png

5th Game Project

Engine: TGA2D (school's in-house)

Timeframe: 8 weeks (half time)

Team size: 14

Genre: 2D Top Down Adventure

My three main tasks:

  • The Player

  • The Collision System

  • Save files

forknight.png

4th Game Project

Engine: TGA2D (school's in-house)

Timeframe: 7 weeks (half time)

Team size: 11

Genre: 2D Platformer

My three main tasks:

  • The Collision System

  • Collectables

  • Level Hazards

kinzo.png

3rd Game Project

Engine: TGA2D (school's in-house)

Timeframe: 7 weeks (half time)

Team size: 12

Genre: Shoot 'Em Up

My three main tasks:

  • The Player

  • Weapon Systems

  • The Final Boss

kurtis_background2.png

2nd Game Project

Engine: Unity

Timeframe: 6 weeks (half time)

Team size: 12

Genre: Mobile Puzzle

My three main tasks:

  • Light Puzzle Mechanic

  • UI & Menus

  • Tile-Map System